Been a bit of an unproductive week theis week. I've been trying to get the background soundscapes to stop resetting between maps, which should have been fairly simple. I seem to have hit a brick wall with it, but I'll come back to it eventually :)
On the plus side, all of the player move animations have been added. The goal for the next couple of weeks will be to add all of the enemy moves, as well as the enemies themselves. I'm going to try my best to calculate the stats so they get gradually more challenging, but I think it's going to take quite a lot of testing to get the balance right!
Thanks again for reading this latest update, hopefully this coming week will be more productive!