Well, it's been a busy week in Brass Town! I wanted to make the turn based combat more engaging, so I reworked and balanced the move system. You now gain experience every time you use a move. You start off with very few moves, but can buy up to 50 moves with your experience points at the gym. The moves allow you to use either Grappling Attack (for technical wrestling moves), Attack (for strikes and slams), and High Risk (for high flying moves), to do damage to your opponents. The moves can target either the head, body or limbs of your opponents. Different enemies will have different weaknesses, so it pays to have a variety of attacks in your arsenal! In addition to all of the above, you can also debuff your opponent to reduce things like their defense, accurate or attack power. Some moves also allow you to time your attack to deal extra damage!
If all that sounds complicated, don't worry! The game gradually adds the features as you face your first few opponents in the game! If you want to see the basic concept, check out the video I uploaded! I still need to add the animations for the moves, but the video should give you an idea of how the system works.